Jun 14, 2007, 08:00 AM // 08:00
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#2
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Lion's Arch Merchant
Join Date: Jul 2006
Location: Belgium
Profession: N/Me
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Quote:
Originally Posted by Rhia Aryx
weapons that drop after the update
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That might not be well appreciated, by those who still want to earn cash out of their stock of perfect Tyrian and Canthan golden weapons.
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Jun 14, 2007, 11:03 AM // 11:03
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#4
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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In the last alliance my clan was, I claimed all the latter udates they have been mading... the keep saying that I was mad, they they will never do such things... and... oh? For y good surprise and they horror, I have been always right. If I see they add a way to change 'modifiers' in weapons... they add inscriptions... if I say that they'll probably make all armor allow insignia... they do so... and I'm positive they will do this. Is a must. It's simply just not fair to have one campaing have something that is 'core' and others not. And inscriptions are core, like insignia, they are part of the PvP system.
They made it with armor. As you can see. It's not a problem for them to do such things. So it's possible.
Now you can have inscribable dropped in Urgoz and The Deep.
Without trading is now impossible for a Factions/Prophecie player to get them inscribed... and if something is a constant in Guild Wars is that anyone can get almost anything without trading (excluding special event items and contest/tournamet prices and such, collector stuff can be got if you buy the collector edition, available to anyone that reserves it)
As you see... it's very likely that they will add either upgrade traders or inscriptions in all campaings. I would love both, thought, XD.
Probably when GW:EN is near.
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Jun 14, 2007, 11:06 AM // 11:06
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#5
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Furnace Stoker
Join Date: Oct 2006
Location: Jawsome!!!!!!!!!!!
Guild: looking for one :p
Profession: A/D
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/notsigned
just no...
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Jun 14, 2007, 11:52 AM // 11:52
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#6
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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You can't stop the future, mate!
Skins matter, mods are separate!
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Jun 14, 2007, 11:58 AM // 11:58
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#7
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Furnace Stoker
Join Date: Oct 2006
Location: Jawsome!!!!!!!!!!!
Guild: looking for one :p
Profession: A/D
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IMO the economy is too broken now to start giving out free canthan/tyrian weapon skins, this would destroy the value of anything from tyria/cantha/hoh with the exeption of req 8's and things like crys/runic blades.
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Jun 14, 2007, 12:01 PM // 12:01
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#8
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Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
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/signed... screw the farmers
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Jun 14, 2007, 12:03 PM // 12:03
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#9
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Lion's Arch Merchant
Join Date: Jul 2006
Location: Belgium
Profession: N/Me
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Only if the update would also affect old weapons!
Quote:
Originally Posted by MithranArkanere
Skins matter, mods are separate!
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Sure ... but the only way not to upset too many people, is to make such an update retroactively turn all weapons in inventories and storage into inscriptible (similar to how the armor update was done).
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Jun 14, 2007, 01:32 PM // 13:32
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#10
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Quote:
Originally Posted by Diddy bow
IMO the economy is too broken now to start giving out free canthan/tyrian weapon skins, this would destroy the value of anything from tyria/cantha/hoh with the exeption of req 8's and things like crys/runic blades.
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Do not fear for the 'economy' it will always exist. Jus change and evolve.
One thing that everyone must keep in mind is that every single item they have may have its value changed over time, even gold.
Miniatures raised a little, when they became shown in outposts.
Ectos dropped with the drop scale update...
What is importat is not if something changes its value or not, it is it woul have any real use. And being able to inscribe a Mursaat hammer... oh... that would have real use.
Even if they make inscribables drop only in hard mode, the change would till be apreciated.
Currently almost anything drops at req 8..10 in Hard Mode, and that way anything req 11 or more just became feed for heroes or merchants...
And of course, the uptdate would be for all, not only for the new drops, otherwise it would be much unfair that not making it at all.
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Jun 14, 2007, 11:31 PM // 23:31
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#11
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Ascalonian Squire
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Quote:
Originally Posted by Diddy bow
IMO the economy is too broken now to start giving out free canthan/tyrian weapon skins, this would destroy the value of anything from tyria/cantha/hoh with the exeption of req 8's and things like crys/runic blades.
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How would it be giving out "free" weapon skins from cantha and tyria? Are all NF weapon skins free? that comment doesn't make sense to me. O.o;
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Jun 15, 2007, 12:59 AM // 00:59
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#12
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Academy Page
Join Date: Oct 2006
Location: Australia
Profession: W/Mo
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It will happen the only question is when.
To be fair it will be done the same way that it was done with armor. So a rare tyrian or canthan weapon will still be rare. Yes with some weapons there will be a initial adjustment in value.
But remember the reasons for the demand for those weapons will still be there hence the prices should not change drastically
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Jun 15, 2007, 01:07 AM // 01:07
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#13
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Wilds Pathfinder
Join Date: Nov 2005
Guild: Zerohour Enterprises [ZHE]
Profession: W/
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dont bug the designers with silly questions like this! They are far too busy working on GW2 to listen to any of our concerns
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Jun 15, 2007, 03:55 AM // 03:55
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#14
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Ascalonian Squire
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lol. Then they shouldn't've given us the armor insignia update XD
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Jun 15, 2007, 06:13 AM // 06:13
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#15
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Hall Hero
Join Date: Aug 2005
Profession: E/
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/notsigned
Please read through these forums. Been suggested hundreds of times.
It would destroy the economy even more then it already is.
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Jun 15, 2007, 06:25 AM // 06:25
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#16
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Frost Gate Guardian
Join Date: Jan 2007
Location: Australia, Crikey!
Guild: PwnD, plesure wreckin noob donors
Profession: E/Me
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/not signed
if anet did this they would have to change all existing weapons to inscribable or i can see in 6 months time selling r10 long sword 15^50 non-inscribable 100k+xxxectos and this raises an existing problem... what happens to all the ppl with +15%dmg always...hmmm perplexing
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Jun 15, 2007, 06:30 AM // 06:30
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#17
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Jungle Guide
Join Date: Nov 2006
Guild: NiTe
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Quote:
Originally Posted by HawkofStorms
/notsigned
Please read through these forums. Been suggested hundreds of times.
It would destroy the economy even more then it already is.
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I think this is an unfounded argument, pure speculation.
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Jun 15, 2007, 06:40 AM // 06:40
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#18
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Ascalonian Squire
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Quote:
Originally Posted by HawkofStorms
/notsigned
Please read through these forums. Been suggested hundreds of times.
It would destroy the economy even more then it already is.
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I made an effort to find it on the forums. I also checked the topics list and did not find it there. If you find a link to when it was already proposed in its own topic then I missed that.
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Jun 15, 2007, 06:43 AM // 06:43
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#19
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Ascalonian Squire
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Quote:
Originally Posted by judgedread33
/not signed
if anet did this they would have to change all existing weapons to inscribable or i can see in 6 months time selling r10 long sword 15^50 non-inscribable 100k+xxxectos and this raises an existing problem... what happens to all the ppl with +15%dmg always...hmmm perplexing
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O.o; I'm sorry, but I didn't understand that. Yes, I was proposing that they make all of them inscribable. The second part of your post... I'm not sure what you mean or how that makes sense. If you could explain it I'd love to understand your point
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Jun 15, 2007, 09:47 AM // 09:47
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#20
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Frost Gate Guardian
Join Date: Jan 2007
Location: Australia, Crikey!
Guild: PwnD, plesure wreckin noob donors
Profession: E/Me
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yeah sorry i dont think i was very clear... well there were some weapons that were droped from chests as a bug that have dmg mods with +15% or +14% that have no negative condition. they are very rare and even non-max ones go for alot these days.
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